![custom track shapes in msts route custom track shapes in msts route](https://usermanual.wiki/Pdf/Manual.1509400477-User-Guide-Page-38.png)
I have railfanned there a bit and it was very well done. The first big highlight for me was Caliente. You hit a very long gentle grade pretty quick but the track is SUPER! I started leaving the valley and getting into the Tehachapi mountains after a while passing a bit of traffic. I rolled throught the yard and BNSF junction and started getting up to track speed. I had to up the braking power just a tiny bit. All of my cars have Unmodified (Breakable) couplers and Scott Borchadts Physics. I put together 3 SD-45's and a Beta of 3Dtrains SD-70 in SP paint added a Mile of KTTX flats with Golden Pig vans and an SP crummy for good measure. I created my own starting just West of Oil Jct. They included a couple of activities using Stock equipment so you can jump right in. The track work and signaling is excelent! The signals show the correct MP numbers on the boards and are the correct Searchlight style. They did create some specific scenery for the route however. As advertised due to problems with the MS/Kuju EULA there is very little scenery. You just need to tell it to add to the Tehachapi_loop folder. Just go to the start button and Find "How In the World" then choose add Sky conductor to route. I then added Sky Conductor with again no problems. Watch a short video: Working with paths: Convert a shape to a path.OK, as promised here's a review of the 3Dtrainstuff Tehachapi loop. Select the shape, and then select Format > Path > Convert to Path. To modify a shape in the same ways that you modify a path, convert the shape to a path. Use the Pen tool to click anywhere on the path where you want to add the point.
![custom track shapes in msts route custom track shapes in msts route](http://www.elvastower.com/forums/uploads/monthly_06_2019/post-1749-0-70690800-1561404102_thumb.jpg)
Use the Selection tool to select the path. Then, use the Pen tool to click the point that you want to remove. Select the path that contains the segment you want to delete, and then click the Delete button. On the artboard, draw a free-form path just as you would by using a real pencil. Change the shape of a curveĬlick the shape, and then drag any point on the shape to change curve shapes. If you want to close the path, click the first point on the line. On the artboard, click once to define the start point of a line, and then click and drag your pointer to create the desired curve.
![custom track shapes in msts route custom track shapes in msts route](https://steamah.com/wp-content/uploads/2020/09/1600417709.png)
On the artboard, drag from where you want the line to start, and then release at the point where you want the line to end. On the artboard, click once to define the start point, and then click again to define the end of the line. You can find these tools in the Tools window. You can draw a path by using a line, pen or pencil. Use a path to create interesting shapes that aren't available in the Assets window.
#Custom track shapes in msts route series#
Then, use handles on the shape to scale, rotate, move, or skew the shape.Ī path is a series of connected lines and curves. Draw a shapeĭrag any shape that you want to the artboard. Shapes and paths use vector graphics, so they scale well to high resolution displays. You can do things like reshape them or combine them together to form new shapes. A path is a more flexible version of a shape. For example: a rectangle, circle, or ellipse. In XAML Designer, a shape is exactly what you'd expect.